November 2007 Archives

Alan Hansen, the sporting scot who knows his shizzle
 
Den of Wii had the opportunity to ask BBC Sports television pundit and journalist Alan Hansen a few things about his experiences starring in his own game on the Wii, Alan Hansen's Sports Challenge.  And no, we didn't mention Liverpool not winning a certain trophy or a quote entitled "You'll never win anything with kids".  We reckoned he'd heard these enough.  So, let's talk about the game instead!

Kim Kaze: Video games - some love em', some hate 'em.  Has this experience affected the way you see video games at all, either for better or worse?

AH: Only inasmuch as I have a better insight into the work that goes into making a game. Not just from the technical point of view but also from a publicity standpoint. 
 
Kim Kaze: If you pictured a type of person sitting at home and playing your game on their Wii console, what sort of person would that be?

AH: Wow, that's a tough one! OK, without wishing to generalise in any way, I'd imagine that a likely scenario would be a group of young(ish) mates, all trying to prove they have the best sporting knowledge! Another might be a family group...although I'm not convinced that Granny would get as much mileage out of it as perhaps her male relatives!
 
Kim Kaze: Do you think video games are stereotyped for geeks and kids?

AH: I think they used to be but I hope that we've moved on from that now and become a little more grown up about games. Of course there will always be titles that are aimed mostly at the 'gamer-geek' and kiddie audiences - and why shouldn't there be? - but these days, the world, his wife and their dog seems to be playing! You've only got to look at the way games are marketed now to see this. 
 

Alan Hansen as the virtual 'chipper chappie' he really is!
Kim Kaze: Tell us a little bit about your experiences starring in your very own game ... any glowing moments?  Pitfalls you'd avoid next time, perhaps?

AH: It's been great working with Oxygen - everyone is very professional but still has fun. Shooting the promo ad was a lot of fun too. Glowing moments? I'm not sure I could pick just one - it has all been such a positive experience. Pitfalls to avoid? Yes, I'd make sure I had a good breakfast before shooting next time! Luckily for me, someone was on hand with a banana and a cuppa!  
 
Kim Kaze: If the company asked you to come back and do another game or a sequel to this one, would you be interested?

AH: Possibly - it would really depend on what my schedule was looking like and what the project was.
 
Kim Kaze: What had you heard about the Nintendo Wii before you were approached to do this game (if anything)?

AH: Probably the same that everyone else has - good family fun, with highly interactive and energetic entertainment.
 
Kim Kaze: You're probably aware that Oxygen are also publishing a game starring Keith Chegwin at the moment.  He seems to think you could beat him at his own game and that he wouldn't do too well on yours ... do you agree?

AH: Since I am a gentleman, I couldn't possibly contradict him, could I? 
 

Alan Hansen asks racing fans a bit of an easy to start ...
Kim Kaze: Do you own any games machines at home, and are there any that catch your eye at the moment?

AH: Like most homes, we have a PS2 in the house. Are there any that catch my eye? In all honesty, I can't say there are...but only because I'm not into videogaming as a rule. Yes, I like quizzes but I'd much rather be spending my leisure time doing something more active.
 
Kim Kaze: Some people have argued that 'Alan Hanson is too serious'.  Do you think that you come across that way in your game, or is the virtual Alan a 'chipper chappie'?

AH: I've heard this and can only say in my defence that yes, I have always taken my job very seriously. However, watch some of the TV ads that I've made, listen to my commentaries and play this game! Then I think you'll see that like most people, I do have a sense of humour! 
 
Kim Kaze: If you could change one, single thing about the game at any stage, what would that be?

AH: My caricature's hands are enormous! I'd have liked them to have been a little smaller!
 
Kim Kaze: Many, many thanks!

AH: You're welcome!

Someone ... buy Alan Hansen a Wii already!  It's your civic duty and you know it.

Legend of Zelda: The Phantom Hourglass (DS)

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Packshot
Pre-Gamecube if you'd asked me what series that in my eyes could do no wrong, one series I would have mentioned without question would be the Legend of Zelda.  Unfortunately, the Gamecube probably proved to be the lowest point in Nintendo's illustrious history and even the Big N's flagship titles, Zelda and Mario, proved to be the nails in the Nintendo console's coffin.  The Legend of Zelda: The Wind Waker was, in my opinion, the worst Zelda game of all time.  Why?

Firstly there were the graphics which were very much like marmite, you either loved them or hated them.  Coming off the back of the Ocarina of Time which redefined gorgeous, realistic graphics the Wind Waker changed tact and went with Cartoonish "Cell Shading."  To me it felt like a huge step backwards.  Then there was the huge gameplay flaw of how the game was set out.  Rather then an open sprawling landscape, Nintendo opted for several islands in a sea which required a wind powered boat to ride between one and the other.  The amount of time it took to get to one area to another was so long and tedious that it makes my blood boil to this day.

Ocarina of Time (N64)
Windwaker (Gamecube)
So this brings me to Phantom Hourglass, the direct sequel to the Wind Waker following on from where the Wind Waker ended. (If you could be bothered to complete it - I couldn't.)  Back come the Cell Shade graphics but will this be another blot on the series or have Nintendo learnt from their mistakes?

Firstly let's talk about the graphics.  Where as Cell Shade felt like a step back on the console version, it doesn't really feel so here.  Maybe this is due to the fact that I'm comparing it to the GBA titles Oracle of the Ages/Seasons.  Maybe it's simply to do with the fact that a lot of the game is played from the fabled 2.5D perspective.  Regardless of what the reasons are, you'd be hard pressed to find a prettier game on the DS.  It's colourful, vibrant and a great example of what the DS can do when pushed.

Split screen Zelda action!
The sound is very much typical Zelda fair.  Right from the get go when you're creating your new game the traditional Zelda music tinkles away in the background giving you the warm fuzzy feeling inside that only a Zelda title can.  Past that and you get the orchestral masterpiece that very few in gaming can do as well as Nintendo.  The effects, again, do not drift away from previous games and I'm glad.  It's evolution without ruining what is already a solid formula.

The gameplay is really what has got me very excited.  The game still takes place on various islands but they've managed to fix the boating issue by having you hook up with a sailing captain with a steam boat.  You simply use the stylus to draw you route to the island you want to go to and then head there at quite an acceptable speed.  I must admit I breathed a sigh of relief.  The controls are innovative in that everything is done with the stylus.  If you want to move Link to a location you point the stylus at it.  If you want to attack an enemy you can click on it, draw a line to

swipe your sword in or draw a line in a circle around yourself to do the legendary spin attack.  To throw your boomerang, you select it then draw lines of where you want the boomerang to travel.

Sounds complicated?  It can be.

There are occasion where the controls let you down.  Sometimes you can be attempting to get on a platform and end up swiping your sword forcing you to plummet to your death.  On other occasions you get a surprise attack by an enemy you can't kill without a certain item and panic combined with switching weapons can lead to you taking unnecessary hits.

That is, however, a small price to pay for everything Zelda does right.  Aside from the usual Zelda secrets, Phantom Hourglass uses every bit of the DS to perform a function from blowing out candles physically via the DS microphone to opening and closing the DS itself to perform a function.  I won't spoil it for you but it is genius.

Happy Days!
The lifespan of the game manages to be challenging but never to the point of ridiculous.  I do somewhat wonder how younger gamers may deal with the Phantom Hourglass but for me, the difficulty feels spot on.

In conclusion, is the Phantom Hourglass the best Zelda game ever?  No.  It is inferior to Link to the Past, Ocarina of Time and Twilight Princess.  That said it's a brilliant and in parts breathtaking adaptation on the Zelda universe.  If you enjoy role playing games, are a Zelda fan or merely wondering what all the Zelda fuss is about, Phantom Hourglass is definitely worthy of adding to your collection.

I'll give it 4/5

Johnny James

Guitar Hero III

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case...
Some of us are die hard Guitar Hero fans, so it wasn't any surprise that when we learnt Guitar Hero III was heading to the Wii, excitement filled the air.  We asked one of our plucking gurus to give the game his famous once over, and DDR was only too happy to oblige.

First impressions ...

The slight change in graphics is taking a while to get used to. I think it's a good change, and it's certainly something that's growing on me. But what on earth have they done to the lead singer? The facial design looks embarrassingly bad, and with proper lip synching, the camera focuses on the singer almost as much as your chosen Hero - not good. The better news is that Heroes (and the huge amount of unlockable stuff for them) are very well designed. Thumbs up!

I really like the innovation for the arena designs, but the whole point of GH to me is that I want to be that guy rocking out on stage, and rocking out to an erm, video set, really didn't do it for me. Some of the arenas, like the British one, are brilliantly done.

Careers n' battles?

The career mode is much more interesting than before, and the storyline that accompanies it is quite amusing. Love the animated cut scenes ...

CNN: Transformers beat Wii on Yahoo!

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Optimus Prime in movie remediation...
Top news site CNN.com has reported a surprising usurper to the Wii's success as the most searched for item on Yahoo! Shopping.
 
Director of shopping Fiona Waslander explained how the Wii has surrendered the top spot to the Transformers toy Bumblebee. "This was quite a surprise because Wii was in the top slot for most of November," she said.
 
Despite the continuing, runaway success of the Wii console, the Yahoo! result shows that the popularity of the Transformer brand has grown to become a real market force this year.  Optimus Prime and friends are worth keeping an optic on ... even if the game itself was a bit so-so.

Galaxy High: Quite possibly the best of all time?

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Super Mario Galaxy

It's the holy grail of journalism, to judge anything as perfect. Even to approach the throne is considered daring, any game given more than 90 per cent, 4.5 out of 5 or 9 out of 10 goes straight under the proverbial microscope of the cynics and 'second opinion' crowd.  You're in dangerous territory for sure, but does that make it forever a no go area?

As gamers, it would be a fairly sad day if we came to the conclusion that no game will ever venture into that level of excellence and all round brilliance.  So we wait and we watch.  It will come.  Usually there's one at least for every Nintendo machine ...

The Wii now joins the list of Nintendo machines with a Mario game so awesome that Edge magazine, considered a gaming bible by some, gave it 10 out of 10.  That's perfect, folks.  They don't give 11.

Super Mario Galaxy has also proven itself across the board.  GameRankings.com takes review scores from leading print and online publications worldwide and aggregates them to produce an average overall score. The 97.9% given to Super Mario Galaxy elevates it above other gaming franchises such as Halo, Half Life and yes ... even Sonic. Oooh.

Thumbnail image for It's the Mario Galaxy cover! :D1. Super Mario Galaxy   Wii     Nintendo        97.9%
2. Ocarina of Time        N64     Nintendo        97.6%
3. Metroid Prime           GC     Nintendo        96.3%
4. Soul Calibur              DC      Namco           96.3%
5. The Orange Box       PC     EA Games        96.2%

It's good to see the Wii with a killer app'; a game for every type of gamer.  The Wii has firmly plated itself at the top of the scoreboard without the aid of HD or the ability to know when your best mate just logged on to play 'Death Maze 4'.  You get the idea; whilst how we play games is now a very important part of the gaming culture, this gamer believes that nothing will ever replace the sheer beauty of a brilliantly playable, fun game.

Forget that he's a plumber.  He's not.  He's the most recognised gaming icon in history and Galaxy is absolutely awesome.  If you haven't already got a copy, get one in your stocking!

Ghostbusters Goodies

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The Ghostbusters are back! Peter, Ray, Egon, Winston and Slimer are all set to return in an all new video game outing. Check out these screenshots and the first in a series of teaser trailers for what's coming your way, preferably something that isn't 150 foot tall and made of Stay Puft marshmallow.

The ballroom that Egon, Peter and Ray trashed on thier first bust.
Slimer's been up to some tricks!
Library scene...

Link's Crossbow Training Screenshots

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Zelda's Crossbow packshot

Feast your eyes on these shots from the upcoming Wii-zapper title. It looks like the game offers plenty to shoot at in the form of targets, multiple baddies and some hard hitting end of level bosses!

From what has been witnessed so far in still shot form this game looks like it's going to be a lot of fun! 

Click on an image for full view.

Link training with his crossbow...
Gotta sharpen up those crossbow skills in order to take on Ganon's goons.
Hit the targets and win a prize!
Riot control!
Out on the town...
crossbow stuff...
More stuff to shoot at...
Perhaps the bomb and whirlwind arrows will be in the game. That'd be neat!
Looking good!

House of the Dead: Arcade killing comes to Wii

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Logo...
Sega seem to be on something of a roll as of late.  Their latest ray of sunshine for Wii gamers is a foray into the goodness of arcade zombie heaven; with the promise of House of the Dead 2 & 3 for Wii in the Spring of 2008.  In a moment of zombie mashing, the two will be merged into one, giant fest of wiggly worms and vile, dead things.  Be very afraid ... and grab your Wii Zapper.

Big bad level boss
We're told that players will be able to play both versions of the game, battling the relentless attack of zombies with steady aim and a quick trigger finger. Utilising the new Wii Zapper casing or just the Wii Remote and Nunchuk on their own, players will experience branching storylines with six game modes including Arcade Mode and Time Attack modes. Expect a single-player campaign, plus a co-op multiplayer mode for two players.  No four player action, then?  Boo hiss.

"The House of the Dead ... has been revamped for today's gamer looking for fast-paced shooting action on the Wii" commented Gary Knight, Marketing Director of Sega. "Utilising the new Wii Zapper, the player can get the renowned light gun experience in their own home."

Zombie killin'
The way I see it, even if zombie blasting isn't your thing (and it's not mine anymore) there's still good reason to be excited about this.  Frankly, more mature titles appearing now on the Wii is an answer to the very small selection of vocal pests out there claiming that Nintendo's console is nothing more than a kid's toy, with games like EA Playground and The Sims.  We know of course, that this is simply not true.  But mud sticks, and zombie rampages will help clean that mud off, before sticking it firmly into the eye socket of anyone daft enough to claim such a thing again.

On the end of a shotgun cart, obviously.

What's the magic of NiGHTS?

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With the NiGHTS brand making a return to modern gaming on the Wii, we asked one experienced NiGHTS player of yesteryear why we should even be excited at all.  Thankfully, Andrew could explain why without firing up Sega's hype machine (includes comment from Sega PR Manager Jay Bore):
 
Nights: Sega Saturn version
The original NiGHTS was a game anyone could pick up and play - by simply flying right across the screen.
 
But not everyone understood the magic of NiGHTS.  At the most basic level, each course was completed by feeding 20 blue orbs into a chamber, to collect a gem, to take back to the palace. If this was all you ever did, it may have seemed a weird game. Flying around in circles in sometimes disorientating and repetitive levels, ending in at times frustrating boss battles.
 
The magic of NiGHTS only ever became apparent to the player once they discovered Bonus Time.

News worth a natter

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Who you gonna call?
In recent days, Wii gamers have had plenty to think about.  Whether a Ghostbusters game written by Dan Aykroyd and Harold Ramis tickles your fancy or you're concerned that Atari could be abandoning Europe all together ... or perhaps you were driving past Battersea power station and noticed a gigantic Italian plumber projected across the famous structure?

You hadn't imagined that, anymore than you imagined the launch of a seriously great game that same day in the form of Super Mario Galaxy.  The giant 150ft image lit up the London sky on the eve of the exclusive 6pm launch at GAME, Oxford Street.

In a survey of over 1,000 adults, 69 per cent recognised Mario.  Only 53 per cent of the survey could put a name to the face of Paris Hilton and only 51 per cent could identify Justin Timberlake. Games are bigger than Hollywood statistically speaking, and this just proves it.  I wonder how many would be able to identify a photo of their local MP ahead of Mario?

Few would fail to recognise another iconic symbol though - the Ghostbusters logo with a white ghost crossed out by a bar in a red circle. Ghostbusters (1984) is one of Columbia Pictures' highest grossing films, spawning a sequel in 1989 and three cartoon shows. Ghostbusters merchandise has exceeded $1 billion in stores, and has a massive cult following.  Hopes that a tbhird movie might be live action with the old cast all together again have all but been shelved in favour of an animated ramble, but it seems a game is definately on the cards for 2008 in the autumn.  I suppose Bill Murray can always do his sarcastic voice samples in a different studio to the others ...

Cheggers Party Quiz teaser trailer

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If you caught our recent interview with Keith "Cheggers" Chegwin, do check out the teaser trailer of Cheggers Party Quiz from Oxygen Interactive.

Sonic and Mario at the Olympics screenshots

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Click on image to enlarge.

Shot One.

Shot Two!
3
4
5
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Super Mario Galaxy - out today!

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Super Mario Galaxy
The 'must have' game of the Wii has arrived, at least that's how it is being billed.  Last night, hundreds of people lined up at several stores nationwide across the UK to get a chance to win goodie bags and prizes - but most importantly get their hands on a copy of the game 24 hours before the official launch (which is today).

So let's assume that you've just got your copy today and that straight after work, school or college/uni, you slip it into your Wii and away you go.  You're faced with ... ?

One of the darkest and most potentially upsetting intros to any Mario game, ever!  Hah hah - we love it already!  Keep going!

Alone in the Dark will launch on Wii

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Alone in the Dark is back!Alone in the Dark.

These words bring a smile to the face of any long standing gamer, and with good reason. A classic game franchise in the eyes of the industry, Alone in the Dark is very much the game that Hotel Dusk (DS) wanted to be - and so much more.

Atari have announced previously that a new AitD game was coming to Xbox 360, PS3 and PC. Little cause for Wii gamers to get excited, until Tuesday. Suddenly, the game is coming to the Wii and PS2 as well!

Perhaps they thought it wouldn't sell on a last generation machine such as the PS2, or the Wii which is still seem as a family machine, regardless of the fact that it is outselling everything in it's path. Silly analysts, I say. Still, a rather telling statement from Mathias Hautefort (Atari) reveals much.

"Realising the enormous ambition of Alone in the Dark is a huge technological challenge, which becomes even more demanding on Wii and PlayStation 2," said Mathias. "However, we're certain players will be impressed with what Hydravision have achieved on the two consoles, not least with the Wii game which is perfectly adapted to the gameplay thanks to the console's unique controllers."

Alone in the Dark screenshots...yum!
Even more so on the Wii and PS2? We suspect they're talking about graphical power here, since traditionally developing a game for a last generation machine is actually easier. The Wii certainly isn't the hardest of the three current machines to code for (that would be the PS3).

Whatever anyone thinks, we're chuffed to hear that Alone in the Dark is heading for the Wii. In the past it has been a truely gripping game, and it promises to please again. Over the course of one apocalyptic night, hero Edward Carnby must uncover the earth-shattering secret hidden in New York's iconic Central Park. The control system is specially adapted to make full use of the Remote and Nunchuck to manipulate objects in real-time, a key gameplay feature of Alone in the Dark.

Scripted by New York Times best-selling writer Lorenzo Carcaterra, it looks to be a title that all gamers - including the mature - can enjoy on the Wii.

Alone in the Dark...again.
Alone in the Dark - further screenshots!

Keith Chegwin Interview

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Cheggers!

Dennis sent the intrepid Simon Brew to corner one of TV's top talents, Keith Chegwin.  Why?  Cheggers Party Quiz releases soon on Wii and frankly, we want to know everything about the man soon to grace our little white box ... is he house trained?  Does he do tricks?  Will he have your family in stitches as you enjoy a party game this Christmas?  Read on ...

Q: How much are you a fan of the Nintendo Wii?

I'm just into video games in general, I can't tell you. And I've always been a fan. God, I started off years ago with an Atari and we played Ping Pong and did a bit of tennis.

Q: You did the Ocean Software interview on TV in the 1980s didn't you?

My gosh yeah, it was me who was quite insistent on doing it, because I wanted to find out how these young kids who were 15 years of age in Manchester were earning so much money, and what happened to them when they were 18.  And they were basically burnt out by then.

Q: So did you choose to go to Ocean - you chose that company specifically?

Oh yeah, I did a series about things for kids, and the idea was to introduce them into politics, and explain a bit about that, explain about fears, and one fear was technology in the future. So I found Ocean Software, who were literally pumping out so many games at the time and it was quite interesting to see where these kids were working and what kind of environment they were in.

Q: Are you a Nintendo man?

I haven't got a Nintendo! I've got a Playstation 3 and Playstation 2...

Sega will make you smarter?

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A lovely, squishy brain...

If you're looking to print money right now, you'd not do at all badly investing in the creation of some sort of brain training game, preferably for an online and/or handheld gaming system (to maximise portability and wide use).

Enter the mighty DS and it's brain training collection, which currently consists of two Brain Training games, Big Brain Academy and another couple of Memory games which are tied in with an adventure game in space. The simple aim? They train your brain, you become sharper and smarter, maximise your learning potential and the developers and publishers rub their hands as the moolah flows in.

Sega it seems, are now joining the hand-rubbing club with a DS title promised to arrive during the Spring 2008, currently titled Brain Assist. Details are scanty at the moment, but we're told that the game will be based on a Japanese arcade title called Touch De Uno! and will feature four nurses. Steady, fellas ...

The Simpsons

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the game cover O_o

The Simpsons are a family icon in almost every western world household these days, appealing to several generations and offering everything from oral care dental packs to a big screen movie, to old video games you used to play. Whether you love them, like them or just plain hate them - the Simpsons are certainly here to stay for the time being. So it's no surprise then, that they're also on the Wii (and every other format under the sun too).

Licence titles (games coming off the back of a non-gaming success, like a movie) tend to be frowned upon by the traditional gaming community. It's rare to get a diamond in the rough and you'll actually be lucky to find a half decent movie licence title most of the time. But that's not entirely fair, for the few which are good are often excellent and quite original. So, are the Simpsons?

It's important to look to the format of the game on the Wii first. Essentially it's a linear, 3D platform game. The levels are 3D and 'sandbox', so within the walls of the level you can roam a fair bit. However, the quests are linear - there's one pathway to follow to go forward and that's it. This format is probably the most basic and likely to turn out a stinker in the current generation of video games. I can't begin to tell you how many bad games are developed in this format...and how many more never get past the developing houses. This and puzzle games are ten a penny right now.

Off The Shelf - Madden 08

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wii_madden_08.jpg
When you browse the HMV shelves looking for a new Wii game to buy, current sales suggest that it's very unlikely your arm will reach for Madden 08. In fact, if Amazon's current Wii rankings are anything to go buy, it'll be 97th in your top 100 list of Wii stuff to buy. There, it rubs shoulders with Telly Addicts (which, I must admit, sounds strangely tempting) and "Controller Graphix Masks 7-Pack". Yes, people would prefer to customise their Wii Remote with some brightly coloured plastic than play American football.

All of which seems a little unfair. Madden 07 was, by all accounts, one of the best Wii games released last year, taking full advantage of the console's unique controls: a flick here, a thrust there, and before you knew it you were crossing the line screaming "Touchdown!" at an embarrassingly high volume. And Madden 08 adds a number of enticing features - including online play. Don't start imagining 22 of you hooked up to a communal game, this is strictly one-on-one stuff, but it does mean you can challenge friends, family and other Madden fans to truly test your skills. There's even a friendly "rookie only" area, so you don't have to rough it with the big boys straight away.

WWE No Mercy: Wii bound?

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No Mercy on the N64EMG Magazine
produced a rumour of some interest to us this issue.  THQ (of Juiced and Company of Heroes fame) may be planning on bringing WWF No Mercy (an N64 classic) back to the Wii using Wii ware, with updated rosters to allow players to be all of their current WWE Superstars.

Our resident wrestling games expert Ken explains, "It has the same basic appeal as Firepro Wrestling, in that it's not exactly the best looking game but it's a lot of fun and people really enjoy it, especially real wrestling fans who play the wrestling games. As a wrestler and games fan, it's how the game feels that makes it more fun than the speed of the moves or the flashy graphics."

No Mercy Packshot
The No Mercy game engine was very popular and user friendly, especially the create-a-wrestler option. We think that being able to purchase an updated No Mercy game through the shop channel with the current roster would open the door for so much else to come flooding through, and the Wii to get better use out of the shop channel.

 
Plus, wrestling fans could once again use their favourite wrestling games engine but this time feature stars such as John Cena, Batista and MVP.

Win a Wii & Super Mario Galaxy - just dress up!

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WWE wrestler alumni Lou Albano dressed up as Mario
Super Mario Galaxy is launching in the UK on the 16th November. This means men in dresses, quite possibly.  Let me explain...

For all you men that have secretly wanted to dress up as Princess Peach/Daisy/Mushroom/Toadstool - how many names has she had now?! - here's your chance to do it and win yourself a Wii and a game, just a game on it's own or at the very least, look like a gaming nut for the night and receive a goodie bag from Nintendo.  Where's it all going down?

It's the Mario Galaxy cover! :D
Eight special GAME 6pm store openings will take place on the 15th November in London, Manchester, Birmingham, Cardiff, Dublin, Glasgow, Newcastle and Belfast.  This will allow gamers to get their hands on Super Mario Galaxy 24 hours before the main launch.  The most interesting costume of a Mario character will win the brave gamer a Wii plus a copy of the game, with runners up receiving copies of the game and everyone lined up receiving goodie bags regardless. Press are expected, so if the camera loves you, you know where to be!

So where do I get my chance to win a Wii?

GAME, 100 Oxford Street, London, W1D 9LL GAME, Unit SU312, Bullring, Birmingham, B5 4BU GAME, 124 Peel Centre, Trafford Centre, Manchester, M17 8BL GAME, 17 Red Pathway, Metro Centre, Gateshead, NE11 9HZ GAME, 92 Queen Street, Cardiff, CF10 9HX GAME, 2 Dawson Street, Dublin GAME, 5 Donegall Arcade, Belfast, BT1 1PT

We see no harm at all in this sort of silliness, especially if every day gamers are in line for some free stuff and early copies of the game. If you were going to get the game anyway and you live in one of these cities, we'd encourage you to make your way down - preferably in drag!

The title screen for Super Mario Bros. 3 on the NES
I really can't contain my excitement ... one of the best games and arguably THE best game of all time is out this week on Virtual Console.  Those state side have already got it, but now it's the turn of Europeans to once again, ride the bullet bills in Super Mario Bros. 3!  A total bargain at only 500 Wii points, we think this qualifies as VC game of the week, if not the month and the year.  Mario 3 was a first in so many ways - it was on the humble NES and not the SNES as people nowadays often mistake it for, it had interactive map screens, loads of hidden stuff and bonuses, difficult worlds, warps and some items which allowed Mario to do almost anything ... including take to the skies and fly!

Wii pays family's uni fees

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BBF Final 4 lo res.jpg
They always said that it pays to be brainy, and it seems they were right.  The Chouhan family of Leicester (UK) have won a national contest to find Britain's Brainiest Family; making it through the knock out stages to reach and then win the final, against the Wilson family from Essex.

Karen (50), daughter Chhaya (17) and son Amar (10) now face the  unusual twist that playing video games can be good for you - £20,000  good to be exact.  That'll cover a few bus rides and textbooks for the kids, we're betting.  Over 260 families took part in the competition hoping to land free university fees for their children.

Mum Karen said: "It still hasn't sunk in yet that we, the Chouhan's from Leicester are Britain's Brainiest Family.  We're both amazed and speechless!  This is such an amazing prize and Chhaya and Amar will benefit so much from the free university fees."

BBF Final 8 lo res.jpg
The Chouhan family used their combined knowledge to identify, memorise, analyse, compute and visualise various puzzles and brain teasers on family favourite Big Brain Academy (Wii).  This is also a popular DS title, so you can improve on the go.

It's good to see Nintendo pushing home the educational materials they are selling via the Wii and also the genuinely difficult challenges that their educational packs present.  There's no two ways about it - some of the challenges are very hard and will push even the most educated adult to concentrate their brain.  We're all for it - I  imagine that in the future, this sort of stuff will get into schools  and help children to learn in more culturally interesting ways.  I know that I'd far rather play on a DS in a classroom or go head to head using the Wii and a projector in order to improve my maths.

Perhaps the future is a white box, but it's going to be you the consumer who'll eventually decide how you want to be educated.  Do you want your guns and lasers back?  Or is this the refreshing, spring breeze gaming has been screaming out for since the Playstation generation?  We will decide with our wallets.

 

NiGHTS: Local weather will effect your game